 | brahmabull754
Arnasian
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< CoL >
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Plays Arnasian Level 80 Rogue, Combat. Night Elf. Alliance. Shadowmoon (PvP) - NorthAmerica
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Sartharion 3D 25-man Speed Kill
82 Seconds (3 seconds before the second drake lands and its add turns the boss immune to damage)
127,426 Raid DPS
1 Tank - DK - Spec 2 Healers - 1 Druid (Raid), 1 Paladin (100% Tank) 22 DPS
We might be able to pull this off... DPS isn't our problem, it's the technicality of the fight, which zerging removes completely.
1 Combat Rogue needed for 2% physical damage bonus 1 Ret Pally judging Light on Sarth (Healing Pally judging Wisdom on Sarth) Several DKs using Army of the Dead (this raid had 4 DKs)
WoW Meter for analysis.
** Post edited by Arnasian on 4/8/2009.
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Member of
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Plays Carpathya Level 81 Shaman, Elemental. Draenei. Alliance. Shadowmoon (PvP) - NorthAmerica
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if we had tried this positioning Saturday night we could have gotten it. gain at least 6 seconds extra of dps due to not having to reposition Sarth and Aroich will do added damage because he won't ever have to worry about misdirects.
I think we can do it this way, guys! Just need a main-tank healer for Enee.
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Member of
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Plays Vinscent Testicles Shadowmoon (PvP) - NorthAmerica
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Agreed. Our dps is rather hot 
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